Admiral Casino
I designed, modelled and animated the butterfly for the first campaign, creating an asset that became part of Admiral’s ongoing brand identity. For the second campaign, I worked as VFX supervisor, 3D designer and animator, and compositing artist. On set, I worked with the DOP and crew to plan the shots and capture 360° HDRI lighting references. I then tracked, animated, rendered and composited the VFX using Cinema 4D, Mocha Pro and After Effects; the first campaign also used PFTrack.
Campaign 2
Campaign 2 — shot breakdown
A look at the elements that form the final shot.